Sound2D
Proxy class hierarchy
Sound2DProxy
: Traversable
Fields implemented
location | No. |
intensity | No. |
sound | Yes. |
spatialize | No. |
Transformations supported
No spatialisation of the sound is current supported, so all
transformation applied to this node are ignored.
Implementation details
The implementation of the methods derived from the base
Traversable class simply pass the call onto the corresponding
calls in the sound node associated with this node. There is support
for the case of there being no sound node.